Live Support
Live Support
Offline
Courses

Control Systems - Mark V, Mark VI, and Mark VIe: Proficy CIMPLICITY for Turbine Control


There are currently no Courses Scheduled for Proficy CIMPLICITY for Turbine Control.

Course Description

Proficy CIMPLICITY for Turbine Control

COURSE DESCRIPTION

This program is intended for all control technicians and engineers where a HMI computer with Proficy CIMPLICITY 6.1 or 7.5 has been installed to operate a turbine. Participants should have a working knowledge of the Windows XP operating system as well as some experience operating within CIMPLICITY screens and an ability to read and understand English.
The main objectives of the course are to provide the trainee with intermediate skills to configure points in the control system and develop CIMPLICITY skills to modify, edit, and configure an existing project and screens.
Training is presented with short lectures followed by labs. The hands-on labs are performed on computers where special software is installed to emulate the I/O of a turbine and simulate the operators’ HMI workstation with a connection to the GE Mark* VI or VIe controller.
 


OBJECTIVES

By the end of this program, the participant should:

  • Understand the HMI and control’s network  architecture
 
  • Add new points to the control and view in CIMPLICITY
  • Understand CIMPLICITY Workbench interface basics

 

  • Configure points
  • Develop a working knowledge of how to setup communications between the HMI and the control

 

  • View and build the database
  • Develop a working knowledge of the database tool

 

  • Attach control data to new pages
  • Be able to develop and edit screens

 

  • Configure Resources, Roles, Users, Ports and Device
  • Enhance the screens by adding additional objects

 

  • Use the Point Control Panel
  • Animate objects on the screens with data from the control

 

  • Configure Events, Procedures and Actions in screen objects
  • Be able to capture and display alarms and events

 

  • Create and configure trend charts using run-time and historical data
  • Be able to setup and display trends

 

  • Configure project Alarms
  • Backup the CIMPLICITY project and screens

 

  • Configure the CIMPLICITY Alarm Viewer
  • Setup communication with the control system

 

  • Use and modify graphics library Smart Objects
  • Modify the Navigation Template to add a new button
 
  • Make use of the various animation capabilities of CIMPLICITY

 

 

  • Use screen variables

 

 

  • Create QuickTrends and embedded trends

 

 

  • Create a frame container

 

 

  • Modify an HMI Navigation frame container

 

 

  • Create a simple script

 

 

  • Use the Navigation Configuration Program

 

 

  • Use the CIMPLICITY Alarm Viewer

 

COURSE OUTLINE

DAY 1

Class Introduction

  • Instructor’s Background
  • Student Background
  • Class Expectations
  • Review Course Outline

LAB 1 – SYSTEM ARCHITECTURE

Identify and understand the HMI and control’s network architecture and develop a working knowledge of how the HMI communicates to the controllers and other systems.

LAB 2 – CIMPLICITY OVERVIEW

Identify the usage of CIMPLICITY Programs installed on the HMI.

CIMPLICITY Demo Project

LAB 3 – CIMPLICITY WORKBENCH

Identify and understand CIMPLICITY Workbench interface basics and points

LAB 4 – ROLES AND USERS

Identify and understand the configuration for security, users, roles and resources.

DAY 2

LAB 5 – DEVICES AND POINTS

Identify devices, discover the Point Control Panel, and view and search for points in the CIMPLICITY Workbench.

LAB 6 – MEASUREMENT UNITS

Learn to convert an entire project from one unit of measurement to another and discover where the conversion units are located and configured in CIMPLICITY and Toolbox/ToolboxST.

LABS 7 – MARK VI/VIe – ALARM CLASSES & CONFIGURATION

Identify and understand the process to add or update an alarm or SOE in the Mark VI\VIe controller and view the updated alarm information in CIMPLICITY.

LAB 8 – MARK VI/VIe – CREATING AND IMPORTING EGD POINTS

Understand the procedure to import points from the Mark VI controller to the CIMPLICITY point database.

OPTIONAL –THE CIMPLICITY ALARM VIEWER

Understand how to configure the CIMPLICITY Alarm Viewer to view alarms and create help files for alarms.

DAY 3

LAB 9 – BACKUP THE CIMPLICITY PROJECT AND SCREENS

Understand the procedure to backup CIMPLICITY screens and the project. Learn to restore or copy screens and the project file to another computer.

LAB 10 – CONFIGURING A SCREEN IN CIMEDIT

Understand the CimEdit interface and configure a screen to prepare to edit.

LAB 11 – Define and Use Variables in a Setpoint Action

Learn to define variables in CIMPLICITY, draw and group simple objects, and use a setpoint action to configure an object’s variable.

LAB 12 – SCREEN PLANNING, STANDARDS, AND OBJECT GROUPING

Learn the basic strategies and best practices for creating a set of screens. Understand GE standards used in screen design and object grouping. Learn to draw simple objects and change the properties of the object. Learn how to group objects.

LAB 13 – ADDING OBJECTS, DATA POINTS, ANIMATION, EVENTS, PROCEDURES TO SCREENS

Use CimEdit to add and design objects, data points, animation, events and procedures to screens.

DAY 4

LAB 14 – TRENDING IN CIMPLICITY

Identify and understand the methods to create a QuickTrend and embed a trend chart into a screen.

LAB 15 – ADDING A SCREEN TO THE NAVIGATION TEMPLATE

Familiarize the trainee with modifying CIMPLICITY Screen Navigation to integrate a new screen into the project using the navigation_template.xls file. This lab is optional for trainees without the navigation template at their site and they should proceed to the frame container exercise.

LAB 16 – FRAME CONTAINERS AND NAVIGATION

Familiarize the student with frame containers. Learn how to modify the frame container navigation used in older CIMPLICITY screens.

LAB 17 – CREATING A SIMPLE SCRIPT

Learn to create a simple script within a button object and modify a script and dialog box in an existing button.

DAY 5 (Half Day)

LAB 18 – LINKED OBJECTS

Learn to create and use a linked object.

LAB 19 - BUILDING A DIGITAL RUBE GOLDBERG MACHINE

Complete an exercise that combines the various elements from the course and combines them into one final product. Test the screens and compare with other students’ work.  Alarms, Events, Security Discussion Import/Export Points to .csv

COURSE SUMMARY

Review course and receive giveaway and certificate from instructor